Again in 2014 OSNews reported on Andy Baio’s experiment elevating his son on traditional video video games and “compressing 25 years of gaming historical past into about 4 years”. One way or the other the latest lack of exercise on OSnews made me consider it. On the time Thom wrote:
I generally surprise if I ever have children (god forbid), how would I introduce them to the world of computer systems? Simply hand them a dumb, locked, experimentation-hostile field like a contemporary smartphone or pill and be executed with it, or hook him up with a textual, CLI-based laptop that I grew up with? I’m satisfied that the latter would instill a far higher appreciation and understanding of know-how than the previous.
As an avid gamer, I learn the unique article enthusiastically, however since then I’ve typically puzzled what the precise consequence of Andy Baio’s experiment was. So I believed it could be price looking for out.
Fortunately Andy later gave a presentation wherein he summarised a few of his personal conclusions.
So if this was an experiment, what had been the outcomes?
So with out query, I feel it’s clear, this affected the sorts of video games that Eliot gravitates to now, particularly in comparison with his mates, to start out he likes laborious video games. Actually, actually laborious video games. Video games that trigger me to curve up in a ball and cry, or need to like, choose up my laptop computer and throw it within the rubbish.
The second consequence that I’ve seen from our experiment: Eliot’s publicity to early video games with restricted graphics and sound appears to have kind-of inoculated him from the flashy hyper-realistic graphics present in as we speak’s mainstream triple-A video games. He can respect retro graphics on their very own phrases and simply deal with the gameplay.
However crucial consequence so far as Andy was involved was that it left a deeper appreciation for video games basically.
My hope is that this experiment instilled a life-long appreciation for smaller, stranger, extra intimate video games, in my son. And hopefully he’ll proceed to suppose extra critically about them, get pleasure from them extra, and possibly sometime even make a few of his personal.
However this was solely six month’s after the unique article. Was it a bit too early to come back to that conclusion? Did the long-term results truly end in a destructive response, in opposition to video video games?
Effectively in 2019, 5 years later, Eliot launched his personal tackle the Historical past of Video Video games. I feel his phrases, a decade after Andy’s unique experiment, communicate for themselves.
I extremely advocate going and downloading an emulator (from a reliable web site!) and taking part in a few of these traditional gems in gaming historical past. There are various video games that I’m certain I even don’t learn about which are unimaginable. It’s possible you’ll discover missed gems that by no means obtained consideration. Generally, individuals have a tough time taking part in video video games which have a extra “primitive” previous, or 8-bit fashion. Strive trying previous the graphics, in any case, there was a time when video games didn’t even have graphics.
So, for any new dad and mom on the market, it appears elevating your children on the classics shouldn’t be such a loopy concept in any case.